MUSIC CLIMBER

 

Technologies Used: Unity Game Engine, C#

This is a side project that I took up which combines the two of the most closest thing to me that I can imagine. It is the amalgamation of both the world of music and the world of gaming.

Using the power of Audio Visualization (and a ton of mathematics and Digital Signal Processing in the form of FFT Algorithm). I have finally started working on something that I feel connected to. I have used the Blackman Window Function here.

For the platforms Iā€™m employing the principles of Object Pooling to keep the game optimized and not instantiate different game-objects at run-time.

Even though the core functionalities of the project is done. The project is far from completion, I still believe over 60% of project is left from visuals to getting just the right amount of difficulty for the player.

Music Credits : Trndsttr - Black Coast (LUCIAN REMIX)